Bungie has apologised to 'Destiny 2' fans for a "lack of communication".

Destiny 2

Destiny 2

The video game developer has opened up to supporters in an official blog post entitled, 'The State of Destiny 2', in which they commented on recent "tough criticism", which appears to be in reference to fan disappointment at long-term issues and recent XP controversy.

Game director Luke Smith and Chris Barrett, the lead for the title's live service team, wrote: "With Destiny 2's console and PC launches behind us, we want to take some time to talk with you about Destiny 2 - specifically where it's at today, and where it's going.

"Our team has been reading feedback and working on updates to improve the game. We've also been reading some tough criticism about our lack of communication, and we agree we need to be more open."

Chris and Luke vowed to do a "better job going forward" and revealed there will be details of further improvements to the title in December and January.

They added: "Going forward, Destiny 2's post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby - the game they return to, and a game where friendships are made.

"We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.

"A month ago, we published a list of improvements on the blog. Today, we're going to revisit that list and update its status, and share some of the work the team is readying for December, January, and beyond.

"We know it's frustrating when there isn't enough of a dialog with the development team. You have our commitment that we're going to do a better job going forward."