'Call of Duty: WW2's multiplayer is "going to be great", according to boss Michael Condrey.

Call of Duty: WWII

Call of Duty: WWII

The latest instalment of the first person shooter franchise was announced earlier this week, and the boss of game developers Sledgehammer has now revealed details about the game's multiplayer mode which he believes fans will "go bananas" over as it takes the franchise back to "where it began".

He told GamesRadar: "This arsenal of World War II weapons and the signatures of those weapons were really uniquely defined. Obviously, we have the classics that people know and love like the SMG-44 and the Garand, the rifles, the SMGs like the Thompson or the Grease Gun - but clearly shotguns and LMGs meant things, and the battlefields would respond.

"There's so many real varied engagements in World War II that really lend itself well to saying, 'Hey, these were real battle sites, they were very different in their strategy and we have a real world arsenal of weapons that you will have to manage in order to be successful there."

"For fans in general, a return to the strategic, grounded fast action of multiplayer where we began? Frankly, people are going to go bananas. It's going to be great."

Meanwhile, Activision CEO Eric Hirshberg recently insisted that when the concept of setting the game in the famous world war was first pitched, the team had no idea of the number of World War II themed movies slated for release this year - such as Christopher Nolan's 'Dunkirk' - and says the happy coincidence just means they're releasing the game at the "right time".

He said: "When you get that balance right, I think that's when you get the best games and the best fan response and the best results overall. I think this is one of those years where it feels like the right game at the right time being made by the right team."