Roblox has secured $92 million funding to spend on its social gaming platform for kids.
The single cross-platform enables tens of millions of monthly active youngsters to take part in gaming.
The firm, which produces Lego-like characters, announced on its website on Tuesday (14.03.17) that it had closed the staggering deal led by Meritech Capital Partners and Index Ventures.
As a result the company has now raised just over $102 million in total funding to date.
David Baszucki, the CEO of Roblox, said: "We have a vision of creating an 'imagination platform' -- the ultimate platform for for kids around the world to play, create, build, and imagine together."
The startup, which was founded in 2005, recently announced it has more than 48 million monthly active users on the site with about half coming from the US.
It also has a "growing community" of 1.7 million creators, who produce their own 3D multiplayer experiences using Roblox Studio, the company's desktop design tool.
Meritech Managing Director Craig Sherman said in a statement: "Roblox's growth over the past two years has been one of the best-kept secrets in the industry. They're experiencing engagement and audience numbers that rival some of the world's biggest gaming and entertainment companies and we see the trajectory continuing to accelerate. This is an exciting time to come on board."
Roblox is available on all 'modern' smartphones, tablets, desktops, Xbox One, Oculus Rift, and HTC Vive.
The company makes money from commissions it takes on micro-transactions conducted on the platform.