The remastered version of 'Shadow of the Colossus' will feature some changes.
Director Fumito Ueda has told fans they can expect a few changes when the popular, remastered version of the game is released on the PS4 console.
Speaking to EuroGamer, via a translator, Ueda revealed he has already submitted a list of changes he would like to see appear in the revamped game.
The Japanese video game designer shared: "I transmitted my petition about the content and tuning, but I don't know the implementation will be what I told."
Despite this, he is remaining tight-lipped about what changes he proposed for the game.
Ueda said: "I can't mention, because if I say one thing and in the final version that thing is not included, it's a problem."
It has been confirmed, however, that the game will not feature any of the colossi that were omitted from the original game, which was released on PS2.
Ueda added: "In this game, there are 16 enemies and there's a story about 16 enemies.
"So to change this history ... I don't think about changing this history. It's finished with 16 enemies. It's okay."