Nintendo's Acting Representative Director Shigeru Miyamoto says 'Legend of Zelda' games should never be given specific release dates.

The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild

The legendary 63-year-old games designer was responsible for creating the original 1986 game for the NES console, which kick-started one of the most successful and acclaimed video game franchises in history with 60 million games sold in the series.

In his current role - which ends in September - Miyamoto is responsible for overseeing Link's next adventure 'The Legend of Zelda: Breath of the Wild' which was recently delayed until 2017 so it can be one of the launch titles for Nintendo's new NX machine, as well as coming out on Wii U.

Miyamoto says the development team always wants to give players something fresh to experience with Link and so the postponement of the release date is something that should be expected in order for them to make the best game possible.

He told website Kotaku: "Every time we make a 'Zelda', we want to make something new. It's hard to gauge how long that's going to take. And it's also hard to gauge at what point whatever we consider to be new is done ... It would be great if I didn't have to put a release date out at all."

'Breath of the Wild' was originally scheduled to hit stores in 2015, and as well as the focus to get the story and gameplay right, series producer Eiji Aonuma says the technical demands to create the pixelated world have been a factor.

Aonuma shared: "In terms of 'Breath of the Wild', we implemented many things like the physics engine and the AI and the type of graphics that we use. We had to make sure that design has enough time to create that. It just dawned on us that we're not able to do that in this schedule."