Star Wars Battlefront II's campaign is expected to last between five and eight hours.

Star Wars Battlefront

Star Wars Battlefront

That's according to Motive Studios producer David Robillard, who insisted the length is to ensure the mode doesn't feel "drawn out", so the estimated time should be "a good amount".

Speaking to Press-Start, he said: "We thought that around five to seven, maybe eight hours is probably a good amount of time ... we wanted to stay very driven towards the 'Star Wars' fantasy that the players are going to experience and not have it be drawn out."

This comes after David recently hinted the forthcoming title could land on Nintendo Switch one day if such "opportunities" arise, but insisted that is not too likely anytime soon.

He said: "This is something we'll explore if we see opportunities there, but it is not something that's on the books right now."

In August, Electronic Arts (EA) revealed the hotly-anticipated title will feature "vastly improved" air combat.

In a post on their official website, EA said: "Star Wars Battlefront II is roaring into Gamescom with a never-before-seen trailer and a live gameplay debut of Starfighter Assault mode, including the all-new multiplayer space combat.

"Teams will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more. Will the brave pilots of the Rebel Alliance triumph against the Imperial Navy, or will the intrepid aces of the Galactic Empire foil the insurgents' plans?

"The livestream will be your first glimpse at the vastly improved starfighter combat, with superior controls, deeper customization, and role-based team play featuring an all new class-based system. (sic)"

'Star Wars Battlefront II' is to be released for PlayStation 4, Xbox One, and PC in November.