'Call of Duty: Warzone' developer Raven Software has teased future updates to the Gulag.

Call of Duty: Warzone

Call of Duty: Warzone

The studio's creative director Amos Hodge has opened up about the team's future plans for the defining feature of Activision's battle royale game, and how they can continue to work on the feature.

Speaking to Gamespot, he said: "We are looking at changing up the Gulag starting weapons for future updates to keep things fresh.

"The goal is to maintain a small set of weapons so players can get familiar with them."

In the game, players who die on the battlefield get sent to the Gulag, as they battle other players in one-on-one fights with the reward being a chance to redeploy.

It's resonated with gamers, and there was always a desire to find the right feel for the feature.

Amos added: "We knew from the beginning that we wanted a way for players who had been eliminated to get an extra shot at coming back.

"Single life game modes do a fantastic job of adding tension to the gameplay. But they are also unforgiving and can encourage an overly cautious playstyle. After all, one unlucky move and your game is over.

"It didn't take much discussion to arrive at a few high-level goals. First, we didn't want a mechanic that was dependent on your teammates.

"Not all players have a full squad working together as a well-oiled machine. And there is a certain poetry to a player earning their own way back into the game.

"Second, we wanted to focus on what CoD does best, and that is gun play."