'Call of Duty: WWII' Private Beta will be available on August 25.

Call of Duty: WWII

Call of Duty: WWII

Although the game won't be released until November 3, games on PlayStation 4 will get the chance to try it out in multiplayer mode in just 10 days, with Xbox One following on September 1.

Sledgehammer Games has announced the Beta release and asked fans for honest feedback.

The company said: "We love the active dialog we have with the Call of Duty community, and value the exchange of ideas and constructive feedback we have with fans.

"Your feedback will help us finalise features, optimise gameplay balance, and refine the remaining development roadmap to launch. So please explore, rank up, and have fun.

"Share as much feedback as you can - everything helps. The development team will be playing non-stop, and we'll be monitoring performance and collecting valuable data around the clock.

"As you can imagine, we receive a lot of feedback internally from the development team playing the game, but it's a different experience when fans around the world play together for the first time."

Meanwhile, the missions for 'Call of Duty: WWII' were recently revealed, including one which sees gamers infiltrate a German base.

Players' characters will be disguised as Nazis in 'The Wolf's Den' mission in the main story, which will see them having to interact with enemy offices and attempt to say and do the right things to avoid suspicion.

In the September issue of Game Informer, it is reported: "This covert operation is a different play experience than the rest of the game and features unique tools and techniques to make it through an engaging, deadly game of cat and mouse."

The setting for the upcoming instalment in the franchise has raised the question of including Nazi iconography in the game, with developers facing a tough choice to both represent the historical period, while also not offending people.

Sledgehammer games boss Michael Condrey said: "It was important for us to balance the authenticity of the game and era, and the dark notes that come with the genocide that the Nazis brought to bear.

"We need to balance and respect that but also recognize this is a piece of entertainment and not dishonour the loss of life that happened there.

"So, in the campaign where it's about this rich narrative and this authentic depiction and the darkness that happened there, we included the swastika, but in multiplayer, zombies, and social space it didn't feel appropriate; it didn't feel like it added honour to the cause."