'Destiny 2's beta testing has already been "amazingly helpful".

Destiny 2 screenshot

Destiny 2 screenshot

The online-only multiplayer first-person shooter video game - which is the follow-up to 2014's 'Destiny' - launched for beta testing on PlayStation 4 and Xbox One consoles earlier this week, and despite having only been available for a matter of days, producer Jared Berbach has said the developers at Bungie are already seeing what needs to be changed.

Speaking for Bungie's most recent blog post, Jared said: "The Beta has been amazingly helpful for our development team. The analogy I always give is that the Beta is the plow on the front of the train that blasts all the snow off the tracks to clear our path.

"We had many updates to the original, but 'Destiny 2' is a brand new game using brand new technology in order to deliver an awesome experience. This new technology needs a lot of testing. This testing ultimately helps us validate that our new server model is working as we thought it would, and at the quality and scale we had hoped.

"It helps us evaluate our new tech advancements, including enhancements you'll understand more fully when you play the full game. Ultimately, it paves the way for us to have a much smoother launch."

And whilst the beta testing is far from over, Beta Design Lead Rob Engeln has said they're already noticing things that need to be changed, such as the retuning the drop rates for ammo and altering the effectiveness of grenades.

He wrote in the post: "Aside from testing our processes and services, the Beta is also an opportunity for us to collect feedback and data to help us close out the final tuning for the game. We're watching and playing with you. Thank you for sharing your experiences and helping make the launch version of Destiny 2 that much better.

"The PvE game tuning has changed pretty significantly since the Beta build was deployed. The nature of a Beta of this scale requires that it's based off a build of the game that is now months old. So, in many cases, your feedback is helping us validate changes that were previously made based on internal feedback and playtesting. For example, we too felt that ammo (especially power ammo) was too scarce in PvE. In addition to retuning the drop rates, we built a system that guarantees power ammo drops for you and your Fireteam from certain enemies, giving power weapons a more reliable and predictable role in your arsenal. Other areas where we've made significant tuning changes include grenade effectiveness in PvE, Boss vitality, and weapon damage against non-player combatants. (sic)"