Former 'Ghostwire: Tokyo' developer Ikumi Nakamura has set up her own "small studio".

Ghostwire Tokyo

Ghostwire Tokyo

The developer - who left Tango Gameworks in 2019 - hasn't revealed the name of her new company yet, but she has already started work on her first IP.

In a new Archipel documentary, she said: "I made a tweet saying that I had quit. On that same day, I received about 2,000 messages on LinkedIn.

"There were messages of encouragement, support, and job offers as well. Many people were also offering me to come and visit their studios.

"It was a chance for me to travel and learn what made a good working environment. I decided to use that experience to open my own small studio and build my IP."

Although she hasn't revealed details about her studio or first project, she admitted she wants to "make a game full of dark jokes".

While serving as director and creative director, she's expecting to entrust her teams too.

She wants to "hire many foreigners" and "learn about new cultures", and she is also aiming to "achieve full gender equality" through the talents of her individual employees.

Although her decision to leave Tango was tough, Nakamura explained how she felt burnt out and left for the sake of her health.

She added: "You can't make games if you're not healthy. I started wondering whether there wasn't a way for me to make games while feeling better.

"I took the decision to quit before it was too late. I was running away in a way."

In terms of 'Ghostwire Tokyo', the game was expected to launch on October 21 but that's since been recanted by Sony, although a release is still planned for PlayStation 5, PC and Xbox Series X/S.