‘Baldur’s Gate 3’ director Swen Vincke has admitted some developers were “uncomfortable” with the title’s steamiest moments.

Baldur’s Gate 3 director Swen Vincke had admitted some developers were 'uncomfortable' with the title’s steamiest moments

Baldur’s Gate 3 director Swen Vincke had admitted some developers were 'uncomfortable' with the title’s steamiest moments

The critically-acclaimed role-playing-game, which was developed by Larian Studios, gives players the ability to make choices that can lead to raunchy scenes, and the company’s boss has revealed some employees weren’t keen on working on the explicit content.

Speaking to PC Gamer, he said: “We try to be as true to life as we could.

“Internally in the studio there were some people who felt uncomfortable, and we said, it's a mature game, right?

“We're going to treat it like what you would see on TV. A series I refer to often was 'American Gods', which I thought was really well done [in how] it treated mature themes and fantasy settings.”

Swen admitted while the game’s romance options can be “crazy” - such as the moment a druid transforms into a bear and gets it on with a half-elf - it was still relatable, and insisted the studio approached steamy scenes as “tastefully” as possible.

He explained: “You can do really crazy stuff and still relate to it.

“It was always tastefully done. I mean, the famous bear scene—it was really a squirrel that was not looking. The rest was the theater of your mind. You filled that in, we didn't do that!”