EA Studios boss Patrick Soderlund considers 'Star Wars Battlefront' to be a "success" - but has promised future instalments will be even better.

Star Wars Battlefront

Star Wars Battlefront

The game - based on the sci-fi saga's original trilogy - has been generally well-received by critics and while some fans bemoaned its lack of a single-player campaign, Soderlund revealed it was a conscious decision on behalf of the gaming giant to make it a predominantly online multiplayer experience.

He said: "The one thing that we got criticised for was the lack of a single-player campaign. It was conscious decision we made due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact.

"I think the team created a really good game based on the premise that we had."

Soderlund said he was especially pleased EA had been able to reach out to a new audience with the game, which is based on the money-spinning movie franchise.

He explained: "I would say the game has done very well for us and reached a very different demographic than a traditional EA game. So from that perspective, it's a success. Are we happy with the 75 rating? No. Is that something we're going to cure going forward? Absolutely."

Meanwhile, Soderlund also spoke about EA's approach to creating new games, revealing the company is focusing on "depth and breadth".

He shared: "The depth and breadth is something that's proving to be more and more important.

"In a world where we want $60 up front and we expect people to stay with us over the course of a long time, the depth of what we offer is important.

"We have to go back and course correct that for another version if we were ever to build one."


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