'Halo Infinite' developer Dan Chosich has promised fans their criticisms are "not falling on deaf ears".
The game's narrative experience director has addressed concerns over the highly anticipated title after people took aim at the graphics after Microsoft's recent gameplay reveal, which had led to Aaron Greenberg insisted it was a work-in-progress with improvements coming before launch.
Now, Dan has tweeted: "I've been in your shoes. I know what it's like to have expectations built + feel let down.
"I want you to know your voice matters + is heard. You're not falling on deaf ears.
"I always want to live up to the legacy that Bungie pioneered. I personally care a lot about honouring that."
As well as improvements before launch, developer 343 Industries is also planning a ray-tracing update sometimes after the game is released.
The title is due out in time for Christmas as a launch game for the Xbox Series X, while it was also be available for the Xbox One and PC.